
I’m a Staff-level Content Designer with a slightly unhealthy love of frameworks. I’ve led UX content for everything from AI subscriptions to global safety features, and I have a soft spot for 0–1 launches and messy, cross-functional puzzles.
Every role I've had — from classroom teacher to Staff Content Designer — has been some version of the same job: find the common thread, and give people a shared language to work from.
At Meta, that's meant building frameworks that 5,000 writers actually use, running experiments that turned content hunches into revenue evidence, and leading cross-functional efforts that nobody asked for but everybody needed.
Good content design is half language, half architecture. I showed up for the words and stayed for the systems.


Before I worked on Meta's subscription products, safety features and tone frameworks, I worked with a much tougher audience: elementary school kids.
I started my career as a teacher, which is really just UX design without the Figma license: you’re constantly testing, iterating, explaining, and figuring out how to meet people where they are.
That experience—plus a degree in English and a lifelong crush on language—pulled me toward content, strategy, and product design.
I went from classrooms to consulting to leading content at a heritage retail brand, where my team owned every word from product pages to packaging copy. There, I learned how to build voice, establish standards, and express brand in the words people actually read — not the strategy deck, but the button.
Now I work in tech, where "did they understand it?" is still the only question that matters — it just comes with a dashboard now.
Outside of work, I’m into creative writing, fashion, interior design, French, yoga, and the fine art of traveling very nicely for very little money, courtesy of points. If you ever want to talk tone, inclusive design, or how to get from SFO to almost anywhere in lie-flat without paying lie-flat prices, I’m your person.